This sample demonstrates how to use the MediaElement control to play back audio and video in Windows Store apps built using C++ or C# with Extensible Application Markup Language (XAML).
Specifically, this sample covers:
- Opening a video file on the local system using the FileOpenPicker.
- Playing back video using the MediaElement control.
- Using the PlayTo capability to stream video from the user's computer to devices in their home network. For more information on Play To, see Quickstart: Using Play To in applications.
- Adding markers, using TimelineMarker API, to your media files.
- Playback of the video in full screen.
- Playing multiple media files.
For more info about using audio and video in your Windows Store app using C++, C#, or Visual Basic, see QuickStart: video and audio and Quickstart: create a media player application. The Quickstart: create a media player application is based on much of the code in this sample.
To obtain an evaluation copy of Windows 8.1, go to Windows 8.1.
To obtain an evaluation copy of Microsoft Visual Studio 2013, go to Visual Studio 2013.
Note For Windows 8 app samples, download the Windows 8 app samples pack. The samples in the Windows 8 app samples pack will build and run only on Microsoft Visual Studio 2012.
Related topics
- Windows 8 app samples
- Roadmaps
- Adding multimedia
- Designing UX for apps
- Roadmap for apps using C++
- Tasks
- Quickstart: create a media player application
- QuickStart: video and audio
- Quickstart: Using Play To in applications
- Reference
- FileOpenPicker
- MediaElement
- PlayTo
- TimelineMarker
Operating system requirements
| Client | |
|---|---|
| Server |
Build the sample
- Start Visual Studio 2013 and select File > Open > Project/Solution.
- Go to the directory in which you unzipped the sample. Go to the directory named for the sample, and double-click the Visual Studio 2013 Solution (.sln) file.
- Press F7 or use Build > Build Solution to build the sample.
Run the sample
To debug the app and then run it, press F5 or use Debug > Start Debugging. To run the app without debugging, press Ctrl+F5 or use Debug > Start Without Debugging.